The September 2010 issue of Nintendo Power magazine has revealed some interesting new details about the 3DS’s flagship title, Kid Icarus: Uprising.

Game creator Masahiro Sakurai has revealed that each stage will be split into three sections: a flying section, a ground section, and a boss battle. The flying sections last for five minutes each and are highly choreographed, with events and music changes being timed in a very deliberate fashion. Ground sections, on the other hand, have no time limit.

Some of the controls have been confirmed, with the Slide Pad being used to move, the L button being used to fire weapons, and the touch screen being used to aim and move the camera. The gyroscope and motion controls are not being used in the main game, but could be used for mini-games and such. Unfortunately, there was no word on what the controls for dodging or switching weapons would be.

Fans of the original game will be glad to know that the main characters- Pit, Palutena, and Medusa- are all returning, along with classic enemies such as Twinbellows and the Eggplant Wizard. The game’s storyline is apparently linked to the original, and in a case of art imitating life, it is set 23 years after the original game. For fans of Super Smash Bros Brawl, Pit will apparently retain some of his moves from that game.

In short, what we saw in the E3 trailer has now been clarified and explained in greater detail. In light of this new info, are you more or less excited about the game than before?

Update – 6 July 2011: