Aug
0

NOSTALGIC EYES: Vortex

Category: Features

Platform: SNES
Developer: Argonaut Software
Released: 1994 (1995 for PAL regions)

Remember the Super FX Chip? It was developed by Argonaut Software and used to process 3D graphics in SNES games. Chances are you’ve heard of Star Fox (renamed Starwing in Australia), a co-development between Argonaut and Nintendo and the first game to use the Chip. What you may not have heard is that Argonaut went on to develop a lesser-known, though arguably more impressive game called Vortex. Continue Reading…

Aug
4

NOSTALGIC EYES: Game Boy Camera

Category: Features

Platform: Game Boy
Developer: Nintendo/Jupiter
Released: 1998

See that camera on your DSi? There’s a reason why it’s there. Like most of Nintendo’s recent ideas, its origins can be found in some weird peripheral that’s been long forgotten (to be fair, you could probably say that about any hardware manufacturer). In this case, the forefather to the DSi camera was the Game Boy Camera. Continue Reading…

Aug
1

NOSTALGIC EYES: Pop Up

Category: Features

Platform: Game Boy
Developer: Infogrames
Release: 1991

When I first heard the name of this game, I thought it involved making virtual pop-up books. While I wouldn’t be surprised if something like that appeared on the 3DS in the near future, this game was nothing like that. It was a puzzle game where you play as a time-traveling ball. Continue Reading…

Aug
3

NOSTALGIC EYES: Gargoyles Quest

Category: Features

Gargoyle’s Quest: Ghosts and Goblins:

Platform: Game Boy
Developer: Capcom
Released: 1990

In recent years we’ve seen many games where you play as the villain, but believe it or not, Capcom was doing this way back in 1990. Using their highly successful Ghosts ‘n’ Goblins/Ghouls ‘n’ Ghosts franchise as inspiration, they made a game Continue Reading…

Aug
4

TNBcast Episode 2

Category: Features

Special guest Ken Lee from Pixel Hunt joins the cast of Liam (kksl1der), Ben (BB2K) and Mark (Mr_M)in the second installment of TNB’s very own podcast. From this podcast on, we should be recording at a more regular rate, so expect a new TNBcast at the beginning of every month.

In this podcast, we discuss the possibly high price of the 3DS at launch, get our retro jollies off at the release of a plug ‘n’ play Megadrive, and talk about how much better Super Mario Galaxy 2 is than it’s predecessor (which is 1% if you’re Ken).

Continue Reading…

Jul
0

AVCon 2010 in Adelaide

Category: Features

After being embarrassed by a group of mates dressed up as Naruto characters in a MacDonald’s, something in the air told me it was that time of year again. AVCon, Adelaide’s Anime and Video games Convention, had come again, and this time I was slightly more prepared, and in a much bigger group. Well, five is bigger than two. It was very similar to the convention last year, and, as such, was still a very enjoyable day.

Continue Reading…

Jul
0

NOSTALGIC EYES: Unirally

Category: Features

Unirally:

Platform: SNES
Developer: DMA Design
Released: 1994 (North America), 1995 (PAL regions)

I got a bit of a shock when I first met SNES owners who had never heard of this game. “YOU’VE NEVER HEARD OF UNIRALLY? BUT IT’S A CLASSIC! EVERYONE’S PLAYED IT!” and so on. On further reflection, maybe this Continue Reading…

Jul
2

NOSTALGIC EYES: Super Mario Land 2: Six Golden Coins

Category: Features

Super Mario Land 2: Six Golden Coins

Platform: Game Boy
Developer: Who do you think?
Released: 1992 (1993 for Europe)

I’m sure you’re all familiar with the Super Mario Bros/Super Mario World games, which have been remade and re-released so many times that it’s not even funny. However, not every Mario game is lucky enough to be re-released every generation, and Super Mario Land 2 is one such game. Continue Reading…