Peripheral based instrument games based around a single band don’t tend to hold up well. Guitar Hero: Aerosmith made the rookie mistake of thinking that there’s anyone left who still cares, even slightly, about Aerosmith, whilst AC/DC Live: Rock Band Track Pack was a horrible misfire, serving up a paltry 18 songs from Australia’s favourite hard rockers.

It’s funny how the most popular videogame genres are trying so hard to appeal to kids nowadays. A while ago I reviewed NERF N-Strike, which can basically be described as ‘a first person shooter for kids’. Now I’m reviewing Ultimate Band, which can basically be described as ‘a band-themed music game for kids’. Then again, N-Strike was a surprisingly decent game, containing gameplay that could appeal to adults as well as kids. Will Ultimate Band do the same?
Dreamworks’ latest animated movie, Monsters vs. Aliens, has predictably joined the long and far from illustrious line of movies that have spawned a videogame of the same name.
Ninjas are awesome, and this game certainly contains them. However, this alone isn’t enough to make the game worth buying. The game, known as Tenchu 4 in Japan, is the next instalment in the stealth/action series that dates back to the original PlayStation.
For many years now, videogames have had this weird fascination with zombies. We’ve seen games where you shoot them, games where you run over them, and even games where you play as them. There’s something about the undead that really captures the imagination of players and developers alike, and Dead Rising: Chop Till You Drop, a port of an Xbox 360 game, continues this fine tradition on the Nintendo Wii. But a fine tradition does not automatically equal a fine game, so I have been given the task of finding out if Dead Rising makes the cut, or ‘chop’ as it were.
I’m going to start this review with something bad, but important. This game is short. Damn short. Got it? Good. Now onto everything else.
Most of the supposedly ‘kid-friendly’ Wii games that are reviewed for this website are panned for being cheap shovelware with bad controls, hardly any content, and gameplay so dull that not even kids would enjoy it. That is why I was more than a little nervous when I received a copy of NERF N-Strike. This game appeared to be no more than a cheap ad for NERF (the toy company that specialises in guns that fire foam projectiles) aimed at kids, and made by the one-time champions of cheap cash-ins, EA. Further analysis suggested it was a mini-game compilation. All signs pointed to another massive failure.
When Rare released Viva Piñata on the Xbox 360 many Nintendo fans cried out for a Wii release; unfortunately, this did not happen. Some time later, however, Microsoft Game Studios, Rare, Nintendo and THQ announced Viva Piñata: Pocket Paradise for the Nintendo DS. Nintendo fans rejoiced. The title received positive reviews and Nintendo fans were left wanting more. Sadly, Rare could not deliver anymore and as a result the fans’ hunger was never satisfied.






